XNA 4 3D Game Development by Example: Beginner's Guide
Create action-packed 3D games with the Microsoft XNA Framework with this book and ebook.
Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
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- Artikel-Nr.: SW9781849687096450914
- Artikelnummer SW9781849687096450914
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Autor
Kurt Jaegers
- Verlag Packt Publishing
- Seitenzahl 322
- Veröffentlichung 25.09.2012
- ISBN 9781849687096
- Verlag Packt Publishing