Beam Shop
Virtual Filmmaking with Unreal Engine 5
A step-by-step guide to creating a complete animated short film
Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.
Walking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film.
By the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
Versandkostenfreie Lieferung! (eBook-Download)
Als Sofort-Download verfügbar
- Artikel-Nr.: SW9781801816335450914
- Artikelnummer SW9781801816335450914
-
Autor
Hussin Khan
- Mit HaZ Dulull
- Verlag Packt Publishing
- Seitenzahl 480
- Barrierefreiheit
- Kommentar vom Verlag: The structure and markup of this publication follow WCAG guidelines.
- Navigation über Inhaltsverzeichnis
- Enthält kurze Alternativtexte
- Enthält Sprachinformationen für TTS
- Zertifiziert durch: PublishDrive
- ISBN 9781801816335
- Mit HaZ Dulull